#ifndef CARD_H
#define CARD_H


class card
{
public:
    //伤害
    enum harm
    {
        zero,one,two,three
    };

    //属性
    enum character
    {
        none,fire,thunder
    };

    card();

    void setharmpoint(harm harmpoint);
    void setcharacter(character character);
    harm getharmpoint();
    character getcharacter();

private:
    harm m_harm;
    character m_character;
};

#endif // CARD_H
